The game uses threaded WASM (Neon Vortex.side.wasm exists) which
requires Cross-Origin-Embedder-Policy and Cross-Origin-Opener-Policy
headers for SharedArrayBuffer support.
Without these headers, the game only partially loads because the
threading fails to initialize.
Fixes: Partial page loading issue
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
This commit implements a full webhook-triggered CI/CD pipeline:
**Flux Components:**
- Flux Receiver for Gitea webhooks (generic type, NodePort 30090)
- Notification Provider for notify.caffeinetux.com
- Alerts for git updates, builds, and deployments
**Build Automation:**
- Webhook listener deployment that triggers on git push
- Automatic Kaniko build jobs with git metadata
- Images tagged with both 'latest' and commit SHA
- Build notifications sent at start and completion
**Workflow:**
1. Push to Gitea → Webhooks trigger Flux receiver & build listener
2. Build listener creates Kaniko job with commit info
3. Kaniko builds and pushes to Harbor (latest + SHA tags)
4. Flux auto-deploys latest image to cluster
5. Notifications sent to notify.caffeinetux.com at each stage
**Configuration:**
- Token: APMvTuncQJmm6vd
- Webhook path: /hook/548969c2b24c717fe9e5af8c78ddfeec40d3024c270c7e85ac8f986259aeec9a
- Build trigger: http://<node-ip>:30091/webhook
- Comprehensive setup documentation in WEBHOOK_SETUP_GUIDE.md
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
- Comment out CORS headers in nginx.conf to fix button input blocking
- Add WAL enable job for Jellyfin to resolve database locking issues
- Include comprehensive troubleshooting documentation
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
- Created detailed best practices guide for Godot HTML5/Web exports
- Removed empty stub files (they mask problems rather than solving them)
- Kept favicon.ico as it's a legitimate browser requirement
- Guide covers export config, optimization, deployment, and troubleshooting