Add Flux CD configuration and update Neon Vortex HTML5 export
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- Add Flux GitRepository and HelmRelease manifests for automated deployment - Update Neon Vortex game files (HTML5 export with WASM optimization) - Add Kubernetes manifests: Kaniko build job, MPD config, and Ingress - Add MPD Docker configuration with improved settings 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com>
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@@ -112,8 +112,8 @@ body {
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<script src="Neon Vortex.js"></script>
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<script>
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const GODOT_CONFIG = {"args":[],"canvasResizePolicy":2,"emscriptenPoolSize":8,"ensureCrossOriginIsolationHeaders":true,"executable":"Neon Vortex","experimentalVK":true,"fileSizes":{"Neon Vortex.pck":256776,"Neon Vortex.wasm":36160334},"focusCanvas":true,"gdextensionLibs":[],"godotPoolSize":4,"serviceWorker":"Neon Vortex.service.worker.js"};
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const GODOT_THREADS_ENABLED = false;
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const GODOT_CONFIG = {"args":[],"canvasResizePolicy":2,"emscriptenPoolSize":8,"ensureCrossOriginIsolationHeaders":true,"executable":"Neon Vortex","experimentalVK":true,"fileSizes":{"Neon Vortex.pck":256776,"Neon Vortex.wasm":1660816},"focusCanvas":true,"gdextensionLibs":[],"godotPoolSize":4,"serviceWorker":"Neon Vortex.service.worker.js"};
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const GODOT_THREADS_ENABLED = true;
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const engine = new Engine(GODOT_CONFIG);
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(function () {
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